revert Update client.py
This commit is contained in:
2026-07-31 16:46:03 -04:00
parent 0e78b6b9b3
commit 944cdb8903

View File

@@ -1,15 +1,7 @@
import socket
import time
from evdev import UInput, ecodes as e
from pynput.mouse import Controller
# Create a virtual mouse device
ui = UInput(
{
e.EV_REL: [e.REL_X, e.REL_Y],
e.EV_KEY: [e.BTN_LEFT, e.BTN_RIGHT]
},
name='virtual-mouse'
)
mouse = Controller()
HOST = '0.0.0.0'
PORT = 2025
@@ -17,23 +9,17 @@ PORT = 2025
sock = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
sock.bind((HOST, PORT))
print(f"Listening on {HOST}:{PORT}")
print(f"listening on {HOST}:{PORT}")
try:
while True:
data, addr = sock.recvfrom(1024)
x_str, y_str = data.decode().split(',')
dx = int(float(x_str))
dy = int(float(y_str))
# Note: uinput typically handles relative motion (REL_X / REL_Y)
ui.write(e.EV_REL, e.REL_X, dx)
ui.write(e.EV_REL, e.REL_Y, dy)
ui.syn()
print(f"Moved mouse relative: dX={dx}, dY={dy}")
x = float(x_str)
y = float(y_str)
mouse.position = (x, y)
print(f"Moved mouse to: X={x}, Y={y}")
except KeyboardInterrupt:
print("\nUDP server shutting down.")
print("UDP server shutting down.")
finally:
ui.close()
sock.close()